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d’artiste Character Modeling

Wade, Daniel P. [Editor] et al


1 in stock

The definitive 3D character tutorial book showcasing the astonishing work and technical skills of leading artists Pascal Blanch, Francisco A. Cortina and Steven Stahlberg. Each master artist presents their character modeling techniques through a series of step-by-step tutorials from concept to creation. pp. 192 illusts #10183ds max angle animation Animatrix areas Art Director background Ballistic Publishing body box modeling Brazil r/s bump cage CGTalk character modeling character’s clothescolor copyright Square USA Cortina create d’artiste Dayside default deformation delete DIGITAL ARTISTS drawing edgeloops edges eyes face facial Final Fantasy Final Fantasy IXFrancisco Fresnel hair curves Here’s High Moon Studios highlights idea illustration Image copyright Square inspired Lambert layer legs light look Maya mental ray mermaid mesh modeling and texturing monster’s movie muscles nice Nurbs Oren-Nayar overall painting Pascal Blanché Phong Photoshop polygons pose PowerAnimator ramp reference renderRenderman shader shape simple sketch smoothed specular started Steven Stahlberg SubD subsurface scattering surface technique tentacle texture map things Tilt magazine topology tutorial tweaked USA right usually vertices visual VRay wrinkles ZBrush(Please note: Over standard weight. Orders may incur additional postage charges. We will contact you prior to processing order to request your approval or contact us to confirm postage cost.)

Additional Information

AuthorWade, Daniel P. [Editor] et al
PublisherBallistic Publishing
Year Published2005
Book Condition

As new.

Binding Type

Softcover in slipcase.